The Reverb class. Contains the functionality to add reverb to an audio signal.
More...
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| Reverb (float absorption=0.03f, float absorptionFrequency=5000f, float dryWetMix=0.7f, float preDelay=40f) |
| Initializes a new instance of the Reverb class. More...
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override float | Modify (float input) |
| Add reverberation to an input signal. More...
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The Reverb class. Contains the functionality to add reverb to an audio signal.
◆ Reverb()
ATKSharp.Modifiers.Reverb.Reverb |
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float |
absorption = 0.03f , |
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float |
absorptionFrequency = 5000f , |
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float |
dryWetMix = 0.7f , |
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float |
preDelay = 40f |
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) |
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Initializes a new instance of the Reverb class.
- Parameters
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absorption | The initial absorption. |
absorptionFrequency | The initial absorption frequency. |
dryWetMix | The initial dry/wet mix. |
preDelay | The initial pre-delay. |
◆ Modify()
override float ATKSharp.Modifiers.Reverb.Modify |
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float |
input | ) |
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virtual |
◆ DryWetMix
float ATKSharp.Modifiers.Reverb.DryWetMix |
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getset |
Gets or sets the dry/wet mix (0-1).
◆ FeedBack
float ATKSharp.Modifiers.Reverb.FeedBack |
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getset |
Gets or sets the feedback.
◆ Frequency
override float ATKSharp.Modifiers.Reverb.Frequency |
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getset |
Gets or sets the frequency.
◆ PreDelay
float ATKSharp.Modifiers.Reverb.PreDelay |
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getset |
Gets or sets the pre-delay (ms).
The documentation for this class was generated from the following file:
- D:/Users/ATLAS/Documents/ATK-Sharp/ATKSharp/Modifiers/Reverb.cs